One of the challenges of operating in the digital humanities is a reliance on often unreliable campus infrastructures; let’s spend some time hacking digital humanities advances/innovations (especially for the classroom) such that the backups and alternatives are easy for
students who don’t have computers at home,
classrooms without (or with intermittent) networking,
last minute chaos arising from incompatible technology, and
If you took a look at our schedule outline, you will see that, on the last day of the conference, during lunch, we are scheduled to do something called “dork shorts.”
Dork Shorts is a THATCamp tradition which is loosely based upon the idea of PechaKucha 20X20, a presentation that gives a lot of information in a very short time.
In 2 minutes or less, you can present a project you are working on–either one you are currently doing, or one you are now inspired to do because of THATCamp HBCU–and make some powerpoint slides to show as you do it.
It doesn’t have to be fully realized. You may present on things you are just thinking about, if you wish.
Most of us who are working at HBCU’s and small liberal arts colleges find ourselves alone in our quest to use Digital Humanities in our classes, in our research, and in our departmental work. I would like to suggest the idea of a Digital Commons for HBCUs, where we can work together toward common projects.
The Mervyn H. Sterne Library at UAB hosts UAB Digital Collections (www.mhsl.uab.edu/dc/), including oral histories, student-created ethnographic films, images, letters, and other documents related to medical history; StoryCorps interviews, and archives of a number of UAB publications. Although we don’t have a special collections department, we also have stand-alone physical items that could be incorporated into different courses.
I’m interested in working with arts and humanities faculty on specific student assignments and/or digital humanities projects using the digital and physical material in our collections. Students can of course use the material as primary sources in traditional papers, but I’m really interested in students combining archives and digital collections to and technology to present their own interpretations of the subject matter.
For this THATCamp session, I’d like to talk about how others are using library archives and digital collections at their institutions and brainstorm ideas about assignments/projects that can incorporate this material.
How might different disciplines in the humanities use library archives and digital collections? What are project ideas?
What are the best platforms to host student projects that incorporate material from archives and digital collections?
I’m not sure how many are familiar with screencasting (web 2.0 tool) but I think a great session on using screencasting as a tool to comment on student writing and other assignments would be beneficial to all.
Andre Vlajk, Higher Education Account Manager in Technology Assessment, Planning, and Consulting for Apple will be presenting two workshops for THATCamp HBCU on Thursday, June 14th:
1) “Tips and Tricks on iPad”
Demonstrates some of the new features in iOS5 with a focuses on the educational relevance. The workshop is designed to show ways to more efficiently use your iPad. The seminar is designed to be sharing and interactive so bring a tip/workflow/app to share. The target audience is educational iPad users. Personal iPad Recommended
2) “Beyond Textbooks: Creating textbooks, distributing via new iTunes U, and access textbooks on the new iBooks”
Apple announced iBook Author, iTunes U app and iBooks 2 on January 19th, 2012. See a demonstration to explore usage of these new tools. See www.apple.com/education/ for an overview. No iPad Required.
A year ago, when I was hallucinating about having a cache of iPads to pass around my class, I responded to a grant initiative in my region for proposals involving a consortium of members from four universities in North Carolina’s Piedmont Triad Region. The project “Apps4Art” was born (had to come up with a good reason for needing iPads didn’t we?) –and the quest embarked on was to download as many arts-related Apps as we could find on the market in 2011-2012–decide which were good, bad or ugly and develop a critique/jurying process that would evolve into a questionnaire for students–to help us compile statistics on Art Apps: The Good, The Bad, and the Ugly. The four people involved in this project were a Museum Curator, a Printmaker, an Actress/Creative Entrepreneur and an Art Historian.
With more and more educators –higher ed and K-12 bringing iPads into the classroom, there appeared to us to be a need to have some sort of review/vetting system. We envisioned a kind of Rotten Tomatoes/Popcorn approach to compiling our data for Art related Apps. We figured this out after spending too much money on worthless Apps.
Would be happy to share the results of our work—our rating system, our questionnaire etc. Any other content-areas starting to be intentional about looking for quality and efficacy in Apps? Our hands-down favorite, the Top of our Top Ten list of Arts-related Apps…The Museum of Modern Art’s Abstract Expressionism App. (Moma AbEx Ipad App). (Free:)
Janet Seiz, Art Historian,
North Carolina A & T State University, Greensboro, NC